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A higher number means characters will be able to use Final Smashes less often.
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Rule - Set the game mode to Stock, Time, or Stamina.Here is a list of the current options that can be adjusted in VS Settings. In the VS Settings, Friendly Fire can be set to allow teammates to attack one another. The different teams are denoted by the colors red, green, and blue. The power of attacks does not increase with damage level in this mode, so the matches involve simply dealing enough damage to finish off opponents rather than blasting them out of the arena.Īny of the above matches can be played on teams of one to three players.
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Stamina is like Stock in that it's a survival mode, but this time, players have Health Points (HP) that are depleted when characters are hit by attacks. Score Display in the VS Settings screen will toggle the display of the score number during the game. The player with the highest score after the set time limit wins the game. Score is kept throughout the match based on KO's, Falls, and Self-Destructs. The last player on the stage with any lives remaining is the winner. Stock is the "last man standing" mode, where players have a set number of lives. The VS Settings can be accessed by pressing A while the P1 or P2 cursor is above the text field at the top of the Character Selection Screen. Versus Mode, or Crusade, is simply a free battle mode where players can use custom rules and settings to play any kind of battle. The objective of Break the Targets is to destroy red targets as fast as you can.Ī story mode is currently in the works, but it is neither confirmed nor an idea finalized. In this mode, players can practice the Break the Targets bonus game. Also, a No-Miss bonus is given after every level that a player has cleared without losing a life, and this bonus increases if the player is on a "streak" of levels without losing (not including Bonus Stages). An extra bonus is given for clearing a match without taking any damage. These Bonuses are awarded based on damage done and time remaining. Score is kept over the course of Classic Mode and is awarded at the end of a match through Bonuses. If players lose all of their lives, the game is over, and players may choose to continue however, 1/3 of their current scores are deducted. games.īefore starting Classic, players can set the number of lives, (from 1 to 5), and the difficulty (from Easy to Intense). 1-Player Mode is for Break the Targets and Board the Platforms which has been presented in the Super Smash Bros. In SSBC, there are two main game modes: 1-Player Mode and Crusade. Each stage has different sizes, layouts, and hazards. They represent locations from different video games, similar to the character representations. Stages are the arenas in which matches are held.
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